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Archon, Amarr Carrier
Amarr · Carrier

Archon

A Amarr Carrier focused on armor. 53,000 shield. Omega-only.

T1Ω Omega onlySupportCombatArmor

Estimated Jita price

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Clone state

Ω Omega only
requires Omega

Needs Capital Ships I, which an Alpha cannot train.

CCP base price

3.03B ISK
reference price, not market

Blueprint: Archon Blueprint.

Hull stats

high / med / low5 / 4 / 7
rig slots3
CPU / powergrid625 tf / 775,000 MW
shield53,000
armor72,000
structure76,300
capacitor58,000 GJ 4,450 s
max velocity80 m/s
warp speed1.5 AU/s
align time71.6 s
signature radius9,920 m
scan resolution70 mm
target range315 km
cargo2,175 m³
mass1,260,000 t
volume13,950,000 m³

Bonuses

Role bonuses
Can fit Integrated Sensor Array
Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
Can fit two Command Burst modules
+200% bonus to Command Burst area of effect range
Can launch Light and Support Fighters
Can lock at extended ranges
Conduit Jump capable
+5x penalty to Entosis Link duration
Amarr Carrier — per level
+4% bonus to all armor resistances
+5% bonus to Cenobite Support Fighter neutralization optimal range
+2% bonus to Cenobite Support Fighter neutralization strength
+1% bonus to Armored Command and Information Command burst strength and duration

Skill requirements

I Amarr Carrier rank 14
V Advanced Spaceship Command rank 5
III Amarr Battleship rank 8
IV Capital Ships rank 14
V Drone Interfacing rank 5
III Amarr Battlecruiser rank 6
V Drones rank 1
V Spaceship Command rank 1
III Amarr Cruiser rank 5
III Amarr Destroyer rank 2
III Amarr Frigate rank 2

Mastery

24Grade I
36Grade II
39Grade III
44Grade IV
55Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

SKINs (29)

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Description

The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initiative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.

The Archon is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.