Naglfar Fleet Issue
A Minmatar Navy Dreadnought focused on projectile turrets, shields and armor. 3 turrets, 143,250 shield. Omega-only.
Estimated Jita price
Clone state
Needs Capital Ships I, which an Alpha cannot train.
CCP base price
Blueprint: Naglfar Fleet Issue Blueprint.
Hull stats
Bonuses
Skill requirements
Mastery
Skills required for each mastery grade. Open the tree to see the full training plan against your character.
SKINs (3)
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Description
Versatility in fleet ship designs has long been a watchword of Minmatar naval doctrine, and the Naglfar Fleet Issue continues that tradition by building on the strengths of the already highly-adaptable base Naglfar-class. Across the board upgrades to defenses, improved repair systems, and enhanced projectile weapon systems significantly improve the performance and capabilities of the Republic Fleet's new variant of a revered capital ship design. Improvements to utility and energy systems round out a package that transforms an already formidable fleet and siege action platform into a vessel that any foe would rather avoid.
"Jarvika the Fang was a raider by nature but did not stint when arming a full war host against his mightiest foes." – Warlords of the Tronhadar (Caravanserai Press, 2nd Ed. YC119)