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Cobra, Special Force Recon Ship
Special · Force Recon Ship

Cobra

A Special Force Recon Ship focused on tackling and armor or shields. 5 launchers, 5 turrets, 2,300 shield. Alpha-flyable.

FactionAlphaCombatTacklingArmor or Shields

Estimated Jita price

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sell percentile
buy —
market volume —

Clone state

Alpha
flyable on a free account

Every prerequisite is within Alpha skill caps.

CCP base price

157.20M ISK
reference price, not market

No blueprint in the SDE.

Hull stats

high / med / low7 / 6 / 5
rig slots2
CPU / powergrid500 tf / 1,150 MW
turrets5
launchers5
drone bay50 m³ 20 Mbit/s
shield2,300
armor2,300
structure850
capacitor1,650 GJ 533 s
max velocity240 m/s
warp speed4 AU/s
align time8.3 s
signature radius120 m
scan resolution320 mm
target range100 km
cargo300 m³
mass12,500 t
volume100,000 m³

Bonuses

Role bonuses
+100% reduction in Cloaking Devices CPU requirement
Can fit Covert Ops Cloaking Device, Cynosural Field Generator, and Covert Cynosural Field Generator modules
Cloak reactivation delay reduced to 5 seconds
+50% reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
+80% reduction in Cynosural Field Generator and Covert Cynosural Field Generator liquid ozone consumption
Can use Medium Micro Jump Drive modules
+99% reduction in powergrid and cpu requirements for Micro Jump Drive modules
+150% bonus to Medium Combat Drone damage and hitpoints
Stasis Webifier optimal range increased by a percentage equal to -7.5x pilot negative security status, with a floor of 0% and ceiling of 75%
Warp Scrambler and Warp Disruptor optimal range increased by a percentage equal to -3.75x pilot negative security status, with a floor of 0% and ceiling of 37.5%
Gallente Cruiser — per level
+7.5% bonus to Medium Hybrid Turret damage
+7.5% bonus to Medium Hybrid Turret tracking speed
Minmatar Cruiser — per level
+7.5% bonus to Medium Projectile Turret rate of fire
+10% bonus to Medium Projectile Turret falloff
Caldari Cruiser — per level
+10% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
+10% bonus to Heavy Missile and Heavy Assault Missile flight time
+4% bonus to all shield resistances
Amarr Cruiser — per level
+7.5% bonus to Medium Energy Turret damage
+10% bonus to Medium Energy Turret optimal range
Recon Ships — per level
+15% bonus to warp speed and acceleration

Skill requirements

I Amarr Cruiser rank 5
I Caldari Cruiser rank 5
I Gallente Cruiser rank 5
III Amarr Destroyer rank 2
III Caldari Destroyer rank 2
III Gallente Destroyer rank 2
II Spaceship Command rank 1
III Amarr Frigate rank 2
III Caldari Frigate rank 2
III Gallente Frigate rank 2

Mastery

9Grade I
26Grade II
62Grade III
71Grade IV
71Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

Description

Following an announcement that CONCORD itself had donated ships as prizes for the Independent Gaming Commission’s Alliance Tournament XX in YC126, a bid executed through a series of shell corporations saw principal sponsorship for the milestone 20th anniversary event shift to the Guristas. Securing a massive stream of profit and publicity for his organization through New Eden’s foremost capsuleer tournament, Korako ‘The Rabbit' Kosakami added further insult to injury by vandalizing the exterior of CONCORD’s donations and retooling them into extravagant prizes of his own design.

To keep his most potent modifications out of lawful hands, the Rabbit enlisted the aid of turncoat Caldari Navy Commander Esri Hakuzosu to crack and reverse the parameters of the Enforcer’s security status function-gating subsystem, mocking CONCORD by turning their own notoriously stringent pilot verification protocols against them. Joined with a host of other preposterously costly upgrades and alterations, the Cobra presents a lethal pinnacle of Guristas ship engineering.