RustyBot
Coercer, Amarr Destroyer
Amarr · Destroyer

Coercer

A Amarr Destroyer focused on attack, energy turrets and armor. 8 turrets, 700 shield. Alpha-flyable.

T1AlphaAttackEnergy TurretsArmor

Estimated Jita price

fetching…
sell percentile
buy —
market volume —

Clone state

Alpha
flyable on a free account

Every prerequisite is within Alpha skill caps.

CCP base price

800.0K ISK
reference price, not market

Blueprint: Coercer Blueprint.

Hull stats

high / med / low8 / 2 / 3
rig slots3
CPU / powergrid168 tf / 85 MW
turrets8
shield700
armor900
structure800
capacitor700 GJ 370 s
max velocity255 m/s
warp speed4.5 AU/s
align time6.3 s
signature radius62 m
scan resolution525 mm
target range30 km
cargo375 m³
mass1,650 t
volume47,000 m³

Bonuses

Role bonuses
+50% bonus to Small Energy Turret optimal range
Amarr Destroyer — per level
+10% bonus to Small Energy Turret tracking speed
+10% reduction in Small Energy Turret activation cost

Skill requirements

I Amarr Destroyer rank 2
III Amarr Frigate rank 2
I Spaceship Command rank 1

Mastery

18Grade I
29Grade II
37Grade III
40Grade IV
42Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

SKINs (46)

Links open the RustyBot market in a new tab.

Description

Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.