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Omen Navy Issue, Amarr Navy Cruiser
Amarr · Navy Cruiser

Omen Navy Issue

A Amarr Navy Cruiser focused on attack, energy turrets and armor. 4 turrets, 1,800 shield. Alpha-flyable.

FactionAlphaAttackEnergy TurretsArmor

Estimated Jita price

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Clone state

Alpha
flyable on a free account

Every prerequisite is within Alpha skill caps.

CCP base price

25.60M ISK
reference price, not market

Blueprint: Omen Navy Issue Blueprint.

Hull stats

high / med / low5 / 3 / 7
rig slots3
CPU / powergrid335 tf / 960 MW
turrets4
drone bay50 m³ 50 Mbit/s
shield1,800
armor2,550
structure2,250
capacitor1,650 GJ 520 s
max velocity265 m/s
warp speed4 AU/s
align time6.5 s
signature radius100 m
scan resolution320 mm
target range57.5 km
cargo400 m³
mass10,850 t
volume101,000 m³

Bonuses

Amarr Cruiser — per level
+10% bonus to Medium Energy Turret damage
+10% bonus to Medium Energy Turret optimal range

Skill requirements

II Amarr Cruiser rank 5
III Amarr Destroyer rank 2
II Spaceship Command rank 1
III Amarr Frigate rank 2

Mastery

24Grade I
39Grade II
47Grade III
54Grade IV
56Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

SKINs (19)

Links open the RustyBot market in a new tab.

Description

The Omen Navy Issue was originally conceived as a multipurpose search and rescue vessel with strong combat capabilities. In response to the increasing need for ships capable of countering frigate swarms, its designers additionally included a drone bay intended to give the ship a greater range of options when faced with mixed enemy squadrons. The end result is a somewhat more flexible offering than Amarr design philosophy generally dictates, but don't be fooled: this crusher still packs all the punch one would expect from a ship of the golden fleet.