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Fiend, Special Heavy Interdiction Cruiser
Special · Heavy Interdiction Cruiser

Fiend

A Special Heavy Interdiction Cruiser focused on tackling, energy turrets and shields. 3 turrets, 2,600 shield. Omega-only.

FactionΩ Omega onlyTacklingCombatEnergy TurretsShieldsWarp Prevention

Estimated Jita price

fetching…
sell percentile
buy —
market volume —

Clone state

Ω Omega only
requires Omega

Needs Amarr Cruiser V, which an Alpha can only train to IV.

CCP base price

246.40M ISK
reference price, not market

Blueprint: Fiend Blueprint.

Hull stats

high / med / low5 / 7 / 5
rig slots2
CPU / powergrid450 tf / 900 MW
turrets3
shield2,600
armor1,800
structure1,800
capacitor1,800 GJ 450 s
max velocity240 m/s
warp speed4 AU/s
align time7.5 s
signature radius130 m
scan resolution250 mm
target range80 km
cargo450 m³
mass9,000 t
volume101,000 m³

Bonuses

Role bonuses
+250% bonus to Medium Energy Turret damage
+20% bonus to all shield resistances
Can fit Warp Disruption Field Generator and Cynosural Field Generator modules
Unaffected by Warp Disruption Field Generator mass & speed effects
Caldari Cruiser — per level
+20% bonus to Afterburner velocity bonus
Amarr Cruiser — per level
+7.5% bonus to Medium Energy Turret tracking speed
Heavy Interdiction Cruisers — per level
+5% bonus to Warp Disruption Field Generator range

Skill requirements

V Amarr Cruiser rank 5
V Caldari Cruiser rank 5
I Heavy Interdiction Cruisers rank 6
III Amarr Destroyer rank 2
III Caldari Destroyer rank 2
IV Graviton Physics rank 5
V Propulsion Jamming rank 3
V Spaceship Command rank 1
III Amarr Frigate rank 2
III Caldari Frigate rank 2
III CPU Management rank 1
II Navigation rank 1
V Power Grid Management rank 1
V Science rank 1

Mastery

17Grade I
32Grade II
39Grade III
42Grade IV
44Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

Description

The Fiend was originally designed by Sansha's Nation as a Heavy Interdiction Cruiser for use by elite harvester squadrons as a means to capture and board ships typically requiring large crew complements. The advanced interdiction technology the vessel is equipped with allows it to generate warp disruption fields without impairing its flight characteristics. This allows these formidable ships to easily chase down and hold even the fastest vessels in the larger size brackets. As with other Sansha's Nation equipment, the handful of captured Fiends in commercial hands have proven to be adaptable for capsuleer use.