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Laelaps, Special Heavy Interdiction Cruiser
Special · Heavy Interdiction Cruiser

Laelaps

A Special Heavy Interdiction Cruiser focused on tackling, missiles and shields. 5 launchers, 3,540 shield. Omega-only.

FactionΩ Omega onlyTacklingMissilesShieldsWarp Prevention

Estimated Jita price

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sell percentile
buy —
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Clone state

Ω Omega only
requires Omega

Needs Caldari Cruiser V, which an Alpha can only train to IV.

CCP base price

36.00M ISK
reference price, not market

Blueprint: Laelaps Blueprint.

Hull stats

high / med / low7 / 5 / 4
rig slots3
CPU / powergrid560 tf / 900 MW
launchers5
drone bay25 m³ 25 Mbit/s
shield3,540
armor2,730
structure2,300
capacitor1,550 GJ 315 s
max velocity230 m/s
warp speed4 AU/s
align time6.9 s
signature radius135 m
scan resolution300 mm
target range80 km
cargo420 m³
mass10,298 t
volume101,000 m³

Bonuses

Role bonuses
Can fit Warp Disruption Field Generator and Cynosural Field Generator modules
+20% bonus to all shield resistances
+50% penalty to missile flight time
+100% reduction to signature radius penalty from Warp Disruption Field Generator
+200% bonus to missile velocity
Gallente Cruiser — per level
+10% bonus to missile reload time
Caldari Cruiser — per level
+20% bonus to missile damage
+5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
Heavy Interdiction Cruisers — per level
+20% bonus to Warp Disruption Field Generator range

Skill requirements

V Caldari Cruiser rank 5
V Gallente Cruiser rank 5
I Heavy Interdiction Cruisers rank 6
III Caldari Destroyer rank 2
III Gallente Destroyer rank 2
IV Graviton Physics rank 5
V Propulsion Jamming rank 3
V Spaceship Command rank 1
III Caldari Frigate rank 2
III CPU Management rank 1
III Gallente Frigate rank 2
II Navigation rank 1
V Power Grid Management rank 1
V Science rank 1

Mastery

24Grade I
42Grade II
50Grade III
57Grade IV
59Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

Description

"'The pinning force is an essential element of the war of maneuver but must be carefully assembled from quick yet resilient troops. Scouts cannot pin an army but companies of mounted infantry may achieve the task. Above all, measure the enemy strength before attempting to fix them in place.'

"Good old Doule dos Rouvenor. Don't get fixated, no pun intended, on the details of his kind of warfare. I've seen scouts pin down battleships, but that's not the point. Use the right force mix, and have them use the right tools to pin down an enemy force of such and such strength. That's the lesson here. But yeah, don't try and scramble a Nyx with a Garmur. That'll end badly."

– Muryia Mordu, quoting the War Commentaries of dos Rouvenor