Amarr · Cruiser
Maller
A Amarr Cruiser focused on energy turrets and armor. 5 turrets, 1,000 shield. Alpha-flyable.
Estimated Jita price
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Clone state
Alpha
flyable on a free account
Every prerequisite is within Alpha skill caps.
CCP base price
8.00M ISK
reference price, not market
Blueprint: Maller Blueprint.
Hull stats
high / med / low5 / 3 / 6
rig slots3
CPU / powergrid300 tf / 1,150 MW
turrets5
drone bay15 m³ 15 Mbit/s
shield1,000
armor2,300
structure1,700
capacitor1,625 GJ 465 s
max velocity205 m/s
warp speed4 AU/s
align time8.7 s
signature radius130 m
scan resolution280 mm
target range47.5 km
cargo480 m³
mass13,150 t
volume118,000 m³
Bonuses
Amarr Cruiser — per level
+5% bonus to Medium Energy Turret damage
+4% bonus to all armor resistances
Skill requirements
I
Amarr Cruiser
rank 5
III
Amarr Destroyer
rank 2
II
Spaceship Command
rank 1
III
Amarr Frigate
rank 2
Mastery
19Grade I
30Grade II
38Grade III
41Grade IV
43Grade V
Skills required for each mastery grade. Open the tree to see the full training plan against your character.
SKINs (35)
Links open the RustyBot market in a new tab.
Description
Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.