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Revelation Navy Issue, Amarr Navy Dreadnought
Amarr · Navy Dreadnought

Revelation Navy Issue

A Amarr Navy Dreadnought focused on energy turrets, armor and energy destabilization. 3 turrets, 117,150 shield. Omega-only.

FactionΩ Omega onlyCombatEnergy TurretsArmorEnergy Destabilization

Estimated Jita price

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Clone state

Ω Omega only
requires Omega

Needs Capital Ships I, which an Alpha cannot train.

CCP base price

4.33B ISK
reference price, not market

Blueprint: Revelation Navy Issue Blueprint.

Hull stats

high / med / low6 / 4 / 8
rig slots3
CPU / powergrid770 tf / 825,000 MW
turrets3
shield117,150
armor169,500
structure169,500
capacitor60,000 GJ 4,400 s
max velocity75 m/s
warp speed1.5 AU/s
align time78.7 s
signature radius11,100 m
scan resolution85 mm
target range97.5 km
cargo2,175 m³
mass1,290,000 t
volume18,500,000 m³

Bonuses

Role bonuses
Can fit a Siege module
+5x penalty to Entosis Link cycle time
Amarr Dreadnought — per level
+7.5% bonus to Capital Energy Turret damage
+4% bonus to all armor resistances
+10% reduction in Capital Energy Turret activation cost
+25% bonus to Energy Nosferatu drain amount and range

Skill requirements

II Amarr Dreadnought rank 12
I Jump Drive Operation rank 5
V Advanced Spaceship Command rank 5
III Amarr Battleship rank 8
III Capital Ships rank 14
V Navigation rank 1
V Science rank 1
I Tactical Weapon Reconfiguration rank 8
V Warp Drive Operation rank 1
V Advanced Weapon Upgrades rank 6
III Amarr Battlecruiser rank 6
V Spaceship Command rank 1
III Amarr Cruiser rank 5
IV Weapon Upgrades rank 2
III Amarr Destroyer rank 2
II Gunnery rank 1
III Amarr Frigate rank 2

Mastery

28Grade I
40Grade II
43Grade III
45Grade IV
47Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

SKINs (7)

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Description

Imperial Navy planners regard the Revelation-class dreadnoughts as a mainstay of Amarr military capability, with numerous variants having been developed from the basic class, including several marks of planetary assault dreadnoughts. For fleet actions and sieges of space installations, the Ministry of War required that an upgraded Revelation Navy Issue be equipped with even heavier armor, the most powerful capital energy weapons possible, and an effective capacitor warfare capability. The enhanced naval variant of the storied Revelation-class is a divine beast that amply epitomizes the Amarr way of war.

"Let not your sword sleep easy in your hand, till the cities of God be built across heaven's band." – The Scriptures, Book of Graces 11:29