RustyBot
Paladin, Amarr Marauder
Amarr · Marauder

Paladin

A Amarr Marauder focused on energy turrets and armor. 4 turrets, 6,900 shield. Omega-only.

T2Ω Omega onlyCombatEnergy TurretsArmor

Estimated Jita price

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Clone state

Ω Omega only
requires Omega

Needs Amarr Battleship V, which an Alpha can only train to IV.

CCP base price

879.50M ISK
reference price, not market

Blueprint: Paladin Blueprint.

Hull stats

high / med / low8 / 4 / 7
rig slots2
CPU / powergrid530 tf / 16,000 MW
turrets4
drone bay75 m³ 25 Mbit/s
shield6,900
armor8,800
structure8,500
capacitor7,500 GJ 1,000 s
max velocity100 m/s
warp speed3 AU/s
align time15.2 s
signature radius420 m
scan resolution160 mm
target range118.3 km
cargo1,125 m³
mass128,000 t
volume470,000 m³

Bonuses

Role bonuses
+100% bonus to Large Energy Turret damage
+100% bonus to Tractor Beam range and velocity
Can fit Bastion modules
Amarr Battleship — per level
+10% reduction in Large Energy Turret activation cost
+5% bonus to Large Energy Turret optimal range
Marauders — per level
+7.5% bonus to Armor Repairer amount
+5% bonus to Large Energy Turret damage

Skill requirements

V Amarr Battleship rank 8
I Marauders rank 10
V Advanced Weapon Upgrades rank 6
III Amarr Battlecruiser rank 6
V Energy Grid Upgrades rank 2
V Spaceship Command rank 1
III Amarr Cruiser rank 5
II Power Grid Management rank 1
I Science rank 1
IV Weapon Upgrades rank 2
III Amarr Destroyer rank 2
II Gunnery rank 1
III Amarr Frigate rank 2

Mastery

27Grade I
40Grade II
48Grade III
57Grade IV
59Grade V

Skills required for each mastery grade. Open the tree to see the full training plan against your character.

SKINs (45)

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Description

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides huge bonuses to firepower and the ability to withstand enormous amounts of punishment, at the cost of being stationary.