Amarr · Battleship
Armageddon
A Amarr Battleship focused on drones, armor and energy destabilization. 5 launchers, 5 turrets, 7,480 shield. Alpha-flyable.
Estimated Jita price
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Clone state
Alpha
flyable on a free account
Every prerequisite is within Alpha skill caps.
CCP base price
153.90M ISK
reference price, not market
Blueprint: Armageddon Blueprint.
Hull stats
high / med / low7 / 4 / 7
rig slots3
CPU / powergrid550 tf / 13,500 MW
turrets5
launchers5
drone bay375 m³ 125 Mbit/s
shield7,480
armor9,350
structure8,800
capacitor6,200 GJ 1,100 s
max velocity100 m/s
warp speed3 AU/s
align time19.0 s
signature radius450 m
scan resolution143 mm
target range82.5 km
cargo750 m³
mass105,200 t
volume470,000 m³
Bonuses
Role bonuses
+100% bonus to Shield Extender hitpoints
+50% bonus to Armor Plate hitpoints
+5% additional bonus to Reinforced Bulkhead hitpoints
Amarr Battleship — per level
+10% bonus to Drone hitpoints and damage
+10% bonus to Energy Nosferatu and Energy Neutralizer optimal range
+5% bonus to Energy Nosferatu and Energy Neutralizer falloff range
Skill requirements
I
Amarr Battleship
rank 8
III
Amarr Battlecruiser
rank 6
IV
Spaceship Command
rank 1
III
Amarr Cruiser
rank 5
III
Amarr Destroyer
rank 2
III
Amarr Frigate
rank 2
Mastery
18Grade I
32Grade II
40Grade III
46Grade IV
48Grade V
Skills required for each mastery grade. Open the tree to see the full training plan against your character.
SKINs (42)
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Description
The mighty Armageddon class is one of the enduring warhorses of the Amarr Empire. Once a juggernaut that steamrolled its way into battle, it has now taken on a more stately and calculated approach, sending out a web of drones in its place while it drains the enemy from a distance.